Add per-event finance, event team permissions and public door sales state.
Event finance - Finance tab on the event page: P&L summary with a revenue-to-result waterfall, costs and other income in one ledger, and the partner split with payouts. Lifecycle stepper (Selling, Adding costs, Ready to close, Finalized) with what is left to do; closing the books goes through a checklist dialog that freezes the numbers. - Expense modal shows only the fields each calculation type needs, a live preview with the event's real counts, and a category suggested from the description. Date inputs follow the UI language. - Global Finance page: profit per event with outliers clipped and labelled, and a "Ready to close" list of past events whose books are still open. - Calculation service (integer PYG, basis points) with pinned regression scenarios; PYG formatting centralised in lib/money with locale-aware separators. Event team permissions - Per-event members with role presets and requireEventPermission; the header stat "Confirmed" is relabelled "Not checked in yet", which is what it counts. Public sales state - One sales state (online, door, sold out, ended, external, cancelled) for the event page, listings and JSON-LD, with the door price and tenders shown only while people can still pay at the door. Frontend unit tests run with vitest (npm test in frontend/). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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co-authored by
Claude Opus 5.5
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commit
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'use client';
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import { useEffect, useRef, useState } from 'react';
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import { MagnifyingGlassIcon } from '@heroicons/react/24/outline';
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import { inputClass } from './ui';
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export interface UserHit { id: string; name: string; email: string; role: string }
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/** Debounced search box with a result list; `search` decides who is eligible. */
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export function UserSearch({ search, onPick, placeholder, noResults }: {
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search: (q: string) => Promise<{ users: UserHit[] }>;
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onPick: (u: UserHit) => void;
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placeholder: string;
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noResults: string;
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}) {
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const [q, setQ] = useState('');
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const [hits, setHits] = useState<UserHit[]>([]);
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const [searched, setSearched] = useState(false);
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const seq = useRef(0);
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useEffect(() => {
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const term = q.trim();
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if (term.length < 2) { setHits([]); setSearched(false); return; }
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const mine = ++seq.current;
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const timer = setTimeout(() => {
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search(term)
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.then((res) => { if (mine === seq.current) { setHits(res.users); setSearched(true); } })
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.catch(() => { if (mine === seq.current) { setHits([]); setSearched(true); } });
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}, 250);
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return () => clearTimeout(timer);
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}, [q, search]);
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return (
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<div>
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<div className="relative">
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<MagnifyingGlassIcon className="w-4 h-4 text-gray-400 absolute left-3 top-1/2 -translate-y-1/2" />
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<input className={`${inputClass} pl-9`} value={q} onChange={(e) => setQ(e.target.value)} placeholder={placeholder} />
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</div>
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{hits.length > 0 && (
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<ul className="mt-1 border border-gray-100 rounded-btn divide-y divide-gray-100 max-h-56 overflow-y-auto">
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{hits.map((u) => (
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<li key={u.id}>
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<button
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type="button"
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onClick={() => { onPick(u); setQ(''); setHits([]); setSearched(false); }}
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className="w-full text-left px-3 py-2 hover:bg-gray-50 min-h-[44px]"
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>
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<p className="text-sm font-medium truncate">{u.name}</p>
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<p className="text-xs text-gray-500 truncate">{u.email} · {u.role}</p>
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</button>
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</li>
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))}
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</ul>
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)}
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{searched && hits.length === 0 && <p className="text-xs text-gray-400 mt-1">{noResults}</p>}
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</div>
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);
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}
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